Skyrim Review

I’ll be off Azeroth, catch you later Hyrule. In the land of Skyrim.

Recently I’ve purchased and started playing Skyrim. Again. This is the third time I’ve purchased Skyrim. I first experienced the game when it launched on Xbox 360, and a second time on PC. This time I’ve picked it up on Xbox One (playing the X enhanced version). This is probably indicative of how long the game has been out, as well as how many formats the game has been ported onto.

It’s difficult to believe that it has been so long since it was released. However it still plays as well as it ever did and its opening moments, particularly the first dungeon, are still a highlight. And even with the newer versions out now, it was still impressive as to how good this game looked on Xbox 360 and PlayStation 3.

The Xbox One X version runs at dynamic 4K resolution at 30 fps, pretty rigidly sticking to this target. It includes access to mods through the Bethesda Creation Club. Although nothing on the scale of the PC version. The PC version will run at higher framerates or look better but this is one of those games where the half refresh rate doesn’t hurt the game too much. Fast pace moments are less common than slow scenes dialog with NPCs or inventory management etc.

Audio is still powerful and atmospheric, controls and the user interface works well on a controller. Quests are engaging and the world is still stunning. That being said the game has aged in places and it show its roots as being a game from the last-generation. Combat particularly can be messy and doesn’t work as well as peers from its time such as Dragons Dogma or Dark Souls. Ranged DPS and magic can be quite technical and refined but close range melee combat lacks finesse. It often feels like button mashing rather than anything more strategic.

When I first played Skyrim I didn’t understand all of the mechanics having not played much of Oblivion or the earlier games. However since having played The Elder Scrolls Online I’ve got a far greater appreciation of the lore and world. And in this sense Skyrim, and the Elder Scrolls games in general, really excel. It is a rich, vibrant and lore heavy world full of character which is believable and somewhere you want to explore.

I’m not sure I’ll ever complete the story or play this game to completion. But I do look forward to finding new things on this version. Overall it is an absolute classic videogame and the Xbox One X version is a bargain for the amount of content. It is disappointing it lacks a selectable higher fps mode or the VR option of the PlayStation 4 and PC. But it feels like a solid version otherwise. It is still loaded with Bethesda open-world jank. Even within a few hours I’ve seen an NPC get stuck on a chicken and a moose trying to run into a fence amongst other things. And seen the game lock up the Xbox One. Still hard not to love it and enjoy it though.

Played on Xbox One X. Previously played on PC and Xbox 360.

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