2018 Review: In numbers (not that many!)

As we are coming up for the end of year I wanted to have a look at my progress against my backlog since I set this website up around five months ago. Originally my intention was to setup up a WordPress site from scratch, learn new skills, as well as being able to track how many games I own, or have access to. Sites like Grouvee are very good at logging games but generally very bad at a timeline view.

2018 in numbers

  • Backlog: Increased by 12 (264 to 278)
  • Played: Increased by 3 (192 to 195)
  • Completed = 2
  • Abandoned = 1
  • Played = 6

So overall not that many games played, or completed although as a whole I think I managed to play a total of 17 games this year. However I only set-up tracking along with this site in July, so there may be a chance that I’ve missed a game or two. However this number excludes retro games like Tetris on the Nintendo Game Boy.

There is a discrepancy in my figures on Grouvee because I’ve realised I have played 6 new games for the first time since setting up the website: Rage, Fortnite: Save the World, World of Warcraft: Battle for Azeroth, Forza Motorsport 7, Dying Light and Starlink. Everything else was either played earlier in the year or I had started playing before. I believe the discrepancy is simply that I am not regarding a game as played on Grouvee until I am done with it (i.e. Rage).

However what is clear is that I have been playing GaaS/Live Services games and when I’m not playing these sort of games I do speed-up considerably at progressing in other games. I’ve written about this before. In addition other projects such as buying a new PC, upgrading my Unraid server, house DIY and work etc. have also played their part in limiting my time playing games.

With regards to purchasing new games it doesn’t appear too bad. However some of this is rebuying games on Xbox Live or Playstation Network which I already owned on PC and therefore hasn’t increased the numbers. Also free games from Games With Gold, PlayStation Plus or Game Pass reduced my new purchasing a little bit. Although I don’t add these onto my backlog figures, overall I nearly acquired 100 new games in the time of setting up the website. Most of these will be free games.

2019: the year ahead

I suspect it going to be hard to ignore The Division 2 in late February although I would like to avoid the launch and see what the game is like first. Partly because of how other similar games like Destiny 2 went, but also to allow time for microtransactions and the overall business model to settle. There are a few games like Anthem and Days Gone that are also intriguing to me.

Beyond that I missed out on a number of big hitters from the second half of this year that are on my Wishlist. Namely Forza Horizon 4, Marvel’s Spiderman and Red Dead Redemption 2. Depending on sales these might be games I pick up sooner than later. I do have access to Forza Horizon 4 via Game Pass but am put off by not having the VIP pack (earn in-game credits 2 times faster).

I would also like to buy a Nintendo Switch but with a hardware revision rumoured in the second half of 2019 this will be put on-hold for now.

And other than that probably continuing to move away from PC gaming. I am still playing many PC games but the fact is with the sharp increase in the cost of PC components (particularly in the UK) I have therefore stopped buying as many games on PC. And this is something I intend to continue with as we see new Sony and Microsoft consoles in the near future. Dying Light, Rage and Inside are all good examples of games I purchased or played on console that previously I would have picked up on PC.

Realistic targets

It would be nice to complete or shelve somewhere in the region of 15 to 25 videogames in 2019. I think that might be hard but achievable. Certainly I would like to have played at least double the number from this year. As the first full calendar year of monitoring this will be interesting to see if I can meet this target.

Anyway an early ‘Happy New Year!’ for everyone who read this far. Thank you.

When the ideal product just doesn’t exist

For a while I’ve wanted some wireless headphones, with a microphone to use on all formats; so PC, Microsoft Xbox One and Sony PlayStation 4. And possibly Nintendo Switch in future. Nothing too fancy, just some budget headphones with reasonable sound quality and microphone for times when I need a wired headphones.

So if you want a wireless set of headphones just for the PC. Easy. Lots of choice, either through proprietary wireless, or Bluetooth. And as my Creative SoundBlaster X7 supports the AptX codec there are even more options. However I want something that works on the Xbox and PlayStation lots of these products won’t work with both consoles. There are some interesting budget options for each console such as the PlayStation Gold Wireless headset or the Turtle Beach Stealth 600 (both under £100).

However once again neither option works on both formats. The PlayStation Gold Wireless will support Xbox through a wired connection to the controller but won’t work with the SoundBlaster X7 through Bluetooth and require the use of the included USB dongle. The Turtle Beach Stealth 600 use the same proprietary connection as an Xbox One controller but again won’t work on PC without a dongle. There are more expensive offerings such as the Astro A50 or the Plantronics RIG 800 series but again have the exact same problems. So in summary I can get a reasonable set of Wireless headphones that works well with one format, but not all.

So given the complexity and restrictions of the products I’m just going to accept defeat and give up looking for now. For the few times I need voice comms on console I will just use an old Astro A40 headset with the controller port.

However I do hope that the next generation Xbox supports external DACs and AMPs like the PS4 does. If it does, it would make setting up a half decent set of headphones and microphone much easier. Currently the PlayStation 4 supports external devices like the SoundBlaster X7 with wireless voice comms (via the BT-W2 Bluetooth adapter) which makes life much easier, whilst the Xbox One doesn’t. This means at the moment the Xbox One feels a bit of a mess, and unnecessarily restrictive by comparison.

Good & bad customer service

Thought I would write up a quick blog post after experiencing the good and bad of large companies over the past few days.

The bad

Amazon. Decided I wanted one of these new PlayStation 4 Pro 500 Million Limited Edition Consoles. And I knew they would be available for pre-order on Tuesday, 14th August in the UK. Amazon had them available from after 7am and I placed an order. Soon after 8.30am they were no longer available. Therefore I didn’t feel the need to order one from PC World/Currys, GAME, Smyths or Very. Unfortunately Amazon.co.uk had made a mistake and should have listed the item from 10am.

So they cancelled all orders and relisted the item for preorder at 10am the next day. Unfortunately it sold out in minutes (or seconds) – even when I knew of the ‘available from’ link.

They neither apologised directly or proactively contacted all those they let down. And whilst they reimbursed me a small amount after I complained it wasn’t reflective of the error. I still have had no apology or response to my complaint. Ultimately their mistake cost me a limited edition PS4 Pro. I might just shop elsewhere for pre-orders in future.

The good

Bethesda Game Studios. Accidently created a new Bethesda account on Xbox One Skyrim when I already have an account. Emailed their support, and was met with a response in under 30 minutes. They understood the problem, offered two solutions, explaining the consequences. And once I had selected the solution they left the ticket open to make sure I was happy. #textbookcustomerservice.

It bodes well for Fallout 76 players if the CS is that good. Thank you Bethesda.

What cross-play should mean

Update 27 September 2018:
Sony announced that cross-play is coming to Fortnite on PlayStation 4. I’ve written a new blog to reflect this news. So whilst some of the criticism below is outdated the thrust of the blog remains.

Original Blog Post:

During the recent criticism of Sony and Epic for locking-out Fortnite accounts on other systems, there seemed to be a lot of feedback that cross-play should be allowed. But that this wasn’t a new thing. However since Epic opened up their game with an update in March of this year I simply don’t recall an incident like this before. In other words a major release such as this that lets you play your game on any system.

Just to be clear cross-play matchmaking is the ability to play multiplayer with users of the same game on other platforms. This isn’t new. However Fortnite also allows for cross-play progression and purchasing. This is new. And also brilliant.

You see publishers and developers have loved transitioning from Games as a Product (GaaP) towards Games as a Services (GaaS) because of the greater earnings potential and the record revenue and profits being made. Online only games with potentially multi-layered business models (i.e. buy to play with season passes, DLC and microtransactions etc). But arguably part of offering a service rather than a product is being available to as many people as possible and on as wide a range of platforms as possible. All other entertainment industries have embraced allowing consumers to take their media with them. Even with restrictive Digital Rights Management (DRM) systems if you buy a movie from Google Play Store, or an eBook from Amazon Kindle, you can watch or read on your mobile phone, videogame console, computer, browser or numerous other devices. Same with all the streaming services, like Netflix or Spotify.

So why is it that games like Warframe, GTA V, The Elder Scrolls Online are separate entities on different formats. Why can’t I play my PC Elder Scrolls Online character on PS4 or Xbox versions even if I have to buy the game again? Given how some of the most expensive games to play are actually GaaS games, it arguably isn’t an unreasonable request for a consumer to have access to their purchased on more than one format. Certainly when games have a lifespan of over a 5 or 10 years then it’s also very conceivable formats will change over that time.

Of course it isn’t relevant for all games to offer cross-play. Many games are largely single-player, or small budget indie affairs and rely on buy-to-play business models. And here it would never make sense for cross-play to be offered.

In SkillUp’s recent Youtube video interview with Digital Extremes (the makers of Warframe) he asked if he can continue to use his existing Warframe account with the new Nintendo Switch version. The muted and slow response was both slightly predictable and disappointing. They talked about a possible one-time account transfer as they did offer for PC players who wanted to move to the new PS4 or Xbox One versions. But realistically a one-time transfer brings about its own risks and pitfalls that the customer is fully expected to accept and live with (i.e. what if the Switch version stops being supported).

For me the positive reasons for publishers and developers to embrace cross-play progression, play and purchases simply outweigh the negatives. I applaud Epic for making Cross-Matchmaking, Progression and Purchases a thing for consumers even if for now those who play on Sony’s systems can’t utilise this. And Sony and Epic do deserve massive criticism for their handling of Fortnite cross-play debacle. Denying access to consumers own accounts and purchases they have made is completely unacceptable and needs resolution, like yesterday.

Personally I think Fortnite has probably changed my view of what I should expect from GaaS or Live Services. If companies can’t or won’t bother offering cross-play. Then I’m not sure I can be bothered with their games.

My most anticipated games for 2018/19

At the height of a crazy hot summer, it might not be the obvious time to think about games that aren’t out yet. Still here are my thoughts on some of the games I am most looking forward to over the next 9-months or so. Particularly after the recent annual E3 show in June.

Definite

Forza Horizon 4 (Xbox One) – a great series, particularly the last release. Now prefer these to the main Motorsport entries.

The Division 2 – the first game was a flawed diamond, but I still racked up over 200 hours playing it. Concerns are that the map is ‘only’ 20% bigger and whether Massive/Ubisoft abandon the game after the main release and DLC as they did with the first game. The first game was crying out for proper paid-for story/PVE content for years 2 and 3.

Likely

Marvel’s Spiderman (PlayStation 4) – looks really interesting but given the backlog I suspect I might be able to save some money and wait for a sale.

Red Dead Redemption 2 – love the first game. Main worry is how riddled this will be with microtransactions. However if single player is unaffected then I will pick up. Makes sense to watch the early opinions and reception roll in.

Would like but no deal

Fallout 76 – genuinely intrigued but the complete lack of detail so far and the possible huge monitisation/PVP element is a total put off.

Assassin’s Creed Odyssey – looks very much like the 2017 AC, which is still on the backlog so may as well leave this one.

Destiny 2: Forsaken – regret buying Destiny 2 so not going anywhere near this. Worried for the future of this franchise given the pressure the contract places Bungie under. Suspect that future sequels like Destiny 3 (2019) will stick to the ‘cut and paste’ four areas, campaign, PVP and lack of content model that the first two games have been. Arguably a GaaP with some support rather than a true GaaS/Live Service. Also as a solo-PVE’er Destiny 2 seems to be refocusing on grindy, group activities again. Which is fine, but not for me.

July Update

After numerous hours typing away at the keyboard I have finally managed to log every videogame I own on Grouvee. Yay! Tooks ages but hopefully worth it.

There are some Nintendo Virtual Console games on Wii and Wii U unaccounted for, but I’m not going to list them as these online services are either gone or probably won’t be around much longer.

So that’s 1035 games in total, of which 275 are on my backlog. I’m currently playing through 7 games and actually have already completed nearly a fifth of all games I own. Time to start playing some games.

Xbox Ultimate Game Sale/PSN Summer Sale – new game pickups

Just because you can clearly never buy enough games to play, I have also purchased the following in the summer sales;

  • Prey – fancy playing this, not worried about Mooncrash DLC atm.
  • Doom/Wolfenstein 2 Bundle – good price for two!
  • Dishonored The Complete Collection – Dishonored 2 is Xbox One X enhanced, and only £1 more than the complete sequel bundle so it includes the original game as well.
  • Everybody’s Golf

I also purchased Fallout 4/Dying Light: The Following – Enhanced Edition digitally in these sales so I can own sell the boxed disc versions.

Ps. Picked up 3-months of GamePass for £7.99, plus a month through MS Rewards, so that’s 4-months taken care of. Seems a good deal. That’s Forza Horizon 4 taken care of at least.