Wolfenstein: The New Order is a game I’ve had on my ‘to play‘ list for a long time. I first received it as a present near release but didn’t make much progress. Indeed it was a game I mentioned on one of my earliest backlog updates on this very website. However at long last I’ve finally managed to complete the story of the game. Although if I’m honest towards the end I had to really force myself to play the game through to completion.
Overall the game felt greater than the sum of its parts. It doesn’t excel in any areas in my opinion although it was fairly enjoyable. The biggest strength felt like the alternative universe set in a 1960’s where the German Nazis not only won World War 2 but went on to dominate the world. Certainly a far cry from the series earlier 3D games (the last I played was 2001’s return to Castle Wolfenstein). The setting feels original and unique. As if a lot of effort and thought went into this part. The story is fine, with lots of NPCs in the story, although I found them flat and didn’t really much care for them to much as the story played out.
The game has some very nice level design and environments. It really goes to town with its storyline and set pieces. The game uses health and armour packs to provide a ‘retro’ feel given most modern first person shooters have recharging health or shields. I kind of thought this worked well.
Technically the game on consoles runs nicely at 60fps and dynamic 1080p. The graphics have a nice amount of detail even for a game that came earlier in this generation of consoles. It also use has gritty visual style that suits perfectly. I can’t be certain of how long it took me to play through but I would guess somewhere between 20 to 25 hours. It certainly isn’t the shortest game. Oh and yes, the Easter egg is fantastic.
However there are things the game didn’t do well in my opinion. Most notably its use of stealth. It feels like the game was forcing it as a playstyle far too often with few tools to actually play it that way. If you can sneak through a set piece by remaining undetected it will make that part easier. However later on the levels and placements of enemies made this harder or more tiresome and I ended up just going in guns blazing as I couldn’t be bothered with the stealth anymore. The perk unlock system is also just a set of challenges to unlock something, rather than anything more in-depth.
The game includes five difficulty levels which is great, although the main difference seems to be the amount of damage you and enemies take rather than improved AI or anything. Until the final few levels I played the game on the default difficulty but for the last few levels turned the difficulty down and found myself preferring the game that way. Unlike other games such as Halo: Combat Evolved on Legendary, the game just becomes mostly irritating rather than changing the experience massively. At harder difficulty the ‘retro’ health packs and armour pickups obviously become more important.
Wolfenstein: The New Order is nothing I would regard as stunning but equally far from the worst single player, story-based first person shooter than I have played either. Never as downright sterile or flat as something like Halo 5, but equally doesn’t reaches the unique heights or set pieces of something like Titanfall 2’s campaign. If you enjoy the ride and accept the game for what it is, then it is a fun and strong modern update on an old game. A solid reboot.
Played (mostly) on PlayStation 4 Pro. Previously played the opening level on PlayStation 4.
Basically I did a complete 360 (excuse the pun) on the below thoughts and took up an offer for £18.97 to extend Xbox Game Pass for 6 months. The reason being: Ashen, Ori and the Blind Forest and a couple of other games still being on the service that I want to play. Ashen is only a few days old and £33.49 just to buy, so I figured given as I may not enjoy it is worth a punt for more Game Pass time instead.
Even with this U-turn I still think my thoughts from a few weeks ago are relevant. Game Pass isn’t for everyone and ideally with my backlog I shouldn’t be looking at more games!
Microsoft Xbox Game Pass seems like an easy sell. Over 100 games at your fingertips for only £7.99 a month. Or even less if you take up one of the current offers, particularly in the current Black Friday sales. So what’s there not to like?
To be honest; not a lot. It’s a great service and adds an another option for playing games. Since getting my Xbox One X earlier this year I’ve used Game Pass offers to catch up on a few old games and complete Halo 5 and (hopefully) Rage (Xbox 360).
Microsoft haven’t delivered my free month of Game Pass from their recent PayPal offer (and they have done nothing even after raising with their CS). This has meant I’ve had to decide whether to continue subscribing. And it has made me realise there are obvious scenarios where Game Pass just doesn’t work as well, including:
Already have a large backlog
Limited amount of spare time to play games
Have multiple gaming platforms, or Xbox isn’t your main console
Spend a lot of time in particular games
Add to this you never own the games, so if they disappear off the service then you can’t play them anymore. And the games are always minus DLC or expansions being base versions to encourage you to spend more money on extra content for those games.
Even with all of that said Game Pass is still a fantastic way to play a huge number of games for a reasonable sum of money. And if you only game on Xbox it’s almost a no-brainer. Indeed it’s a shame Microsoft can’t do away with mandatory fees for multiplayer and merge Gold and Game Pass into one unique premium service. That would be a game changer in the battle against Sony.
However I’ve come to realise Game Pass is just not for me. I have struggled to play more games despite there being a number on the service I would like to experience. Simply due to a lack of time and a large number of other games competing for my attention. As with any subscription you almost feel under pressure to use it. The risk is that you end up paying more money to Microsoft whilst still buying other games you want to play. And realistically even for the small amount I have played I could have purchased the games I ended up playing. Indeed this is what I’ve done this month. £9 (80% off) during the current sale for Rise of The Tomb Raider: 20 Year Celebration. Which includes everything that came with the game when I want to play it.
So Red Dead Redemption 2 has arrived and already dominated critical opinion. On both OpenCritic and MetaCritic sites it has an average score of 97%. That puts it amongst some of the highest scoring games ever on these aggregate sites. However the reviews are all based on an incomplete videogame, or at least only part of the overall package being purchased. Because until Red Dead Online (the multiplayer mode) releases all these reviews are only of the single-player portion of the game.
This isn’t the first time this has happened, in that Grand Theft Auto 5 launched without GTA Online, which arrived a few weeks after launch. However it feels like one of the few time such an important mode has been ignored within a videogame review. Imagine reviews of Halo 5 without mentioning the multiplayer, or a review of Call of Duty which only touch upon Zombies mode etc. Indeed imagine a review of a film or a book, where the reviewer has only seen or read some of the work. It feels broken to say the least.
Unfortunately this is just part of the reality of videogame reviews. Huge cachet or financial rewards are placed on reviews and the Metacritic aggregate. And this aggregate doesn’t update upon re-reviews. So videogame developers and publishers who love to control every aspect of a products launch know that it really doesn’t matter what happens afterwards. There are examples of broken reviews everywhere, for example Halo: The Master Chief Collection got a high 85 on MetaCritic, but barely any of the reviews even mention the broken state that the package released in. Where even basic features such as online matchmaking didn’t work properly (although Microsoft and 343 Industries have recently returned to repair and update the game). Arguably making videogame reviews even more complicated is the changing nature of Live Services and online games.
It is a reason why forums, Reddit or YouTube have become more important for some in evaluating a videogame. As I noted in my recent blog post reviews have arguably improved with user generated content and the rise of more independent videogame reviewers.
Red Dead Redemption 2 might be the game of the year and worthy of praise, but it’s still curious to see barely any mention of the incoming multiplayer mode. Almost as if it’s an afterthought. Although in reality it is anything but. If Rockstar treat RDR 2 the same as GTA V then it is the single-player mode which will be static, whilst only the online component receives new content. The single-player mode will be stuck in time. Much like the reviews of Red Dead Redemption 2.
Thought I would get into the habit of monthly updates on games played since my initial update last month launching the site.
August is school holidays so I have been pretty busy with limited time for gaming. But since my first update I have managed to complete one game at least. Woot!
Titanfall 2 – completed the campaign
Fortnite: Save the World – shelved this
Titanfall 2 completed the campaign on regular difficulty. Overall really enjoyed the campaign, but not likely to play multiplayer much more. Fortnite (Save the World, not Battle Royale) I’ve decided I just don’t like it. I purchased this back in March when it was cheap. The PVE mode is just not that good and I can see why it didn’t do that well. It doesn’t help that it is one of the most egregious and aggressive freemium games I’ve experienced. Which is very galling considering the premium you are paying for access.
Been playing (my current Grouvee playlist is here)
Tom Clancy’s Ghost Recon: Wildlands – since getting this on Xbox One in the recent Amazon sales I have been playing this again. On third region, about 10 hours in.
Forza Motorsport 7 – opening Seeker cup all done.
Mass Effect 3 – purchased this on release. Last save from 2014! Progress made through the story.
Skyrim Special Edition – purchased for Xbox One (I have it on PC too). Comparing versions has made me realise just how good that original Xbox 360/PS3 versions looked.
Rage – started playing via GamePass.
So that is 1 game completed for August, and 1 shelved.
New game pickups
Halo 5, forgot to add this onto my Grouvee profile. Completed this in just under 10 hours via GamePass. Worst Halo campaign yet. Also purchased Alan Wake on Xbox 360 disc from a Carboot for £1. Pretty good condition with the DLC code unused.
On Grouvee created a new GamePass shelf to track games I’ve played on Microsoft’s subscription service. So far just Halo 5 and Rage. Obviously this might grow if I try out more games on the service. I won’t add these games to my Xbox shelf so they don’t get counted as part of my collection.
Try to complete Rage, Wolfenstein: The New Order and Mass Effect 3. Not sure I can get all of these done, but ideally would like to complete this handful of games.
Also will start doing some short reviews or impressions of games and post them on this site and Grouvee where appropriate. Only really previously done a short review or two on Steam.