Buying videogames at release rarely makes sense

One month ago Shadow of the Tomb Raider launched at £79.99 on Xbox Live for the ‘Croft Edition‘, or aka the most complete version with the least content stripped from it. As of today the same game is now £59.99 on the Xbox storefront (there are similar discounts on PSN and Steam). A whole 25 percent cheaper.

Indeed with Halloween, Black Friday and Christmas sales coming, it is probably likely the game will become even cheaper before the year is out. So buying early and playing for one month has cost the privilege of £20. Unless you’ve spent hours on the game and hammered it within that first few weeks it’s probably not worth the extra £20.

Now Shadow of the Tomb Raider might be selling badly and therefore not a great example. However it’s unlikely to be the only AAA game released in the last few months of the year that will be discounted. If fact imagine what price the game might be in a year from now. Maybe even on Xbox Game Pass or really cheap. And if you have a huge backlog and can’t play the game straight away then that’s a huge reason to not buy on day one.

If you purchase at release you get the benefit of content discovery, with no spoilers, and you’re at the same level as everyone else. At least for a few days. You are experiencing the launch window when everyone gets to play the game afresh and not posting in a forum weeks or months after everyone else has moved on.

However there are arguably more benefits to waiting; you might get the game for much cheaper, bugs and issues have been patched out or improvements made, you get to see the reality of the business model (i.e. just how aggressive is the monitisation) and if the game has staying power (i.e. not a Lawbreakers, Evolve or Battleborn).

Indeed I wrote earlier this year about really looking forward to Forza Horizon 4 but having not had a chance to play it yet – I don’t feel like I’m missing much. Indeed it feels nice to be able to play other games rather than compelled to play a new release. And whilst the game sounds great it also sounds like more of the same. And I never did quite finish with the third game.

Now of course there are going to be scenarios where buying a game at release makes sense. Particularly if you are buying a game to enjoy with friends or don’t want anything spoilt. Or indeed you are really looking forward to the game. And if you leave it for too long certain multiplayer games can become far harder to catch up in if you are late to the party. A game like Star Wars Battlefront 2 where more experienced players have unlocked all the cards or weapons. Even time spent in a game can make a difference. The Twitch streamer Shroud mentioned that he thought Call of Duty Black Ops 4 – Blackout is a hard game, and people could bounce off that game in a month or two when coming up against more experience players.

With high prices for many AAA games now and aggressive monetisation on many games, you really need be playing the game a lot to begin with. And unless you have lots of spare time and a very small collection of games there is a real limit on just how many games you can play. At certain times of the year, like the busy autumn release schedule we are now in, it can feel like there is a major release every week. So for me at least with new games being so expensive I think I’m going to wait on most and pick up when they are much cheaper. And in the meantime try to catch on WoW or my backlog.

Of course that does mean staying away from Twitch and YouTube and not going near reviews or streams to limit any spoilers for relevant games. However I don’t think that’s a bad thing given just how many games get spoiled this way.

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